
Zombies are more numerous and feel to be tougher outside of the city – the game advises you to have a level 18 character before picking The Following from the main menu – but when you land a hit, limbs come off, heads are brutally smashed and gore is spattered everywhere in an amusingly over the top fashion. However, while driving around has superseded the parkour in many ways, the visceral combat remains. Then there’s just the pure madness that can occur when you find edge cases of what’s possible in the game, as in this video:

You’re far more likely to get yourself into a tricky situation when there’s someone who you can rely on to at least try and revive you if you’re downed, and that change in mentality is a big part of Dying Light and The Following. You can play with up to four players, and each can have their own buggy – though you can give someone else a lift in a back seat – but even with two players, it adds the potential for so much more chaos and fun to the game. A fairly minor complaint when it’s an ordinary walker, but more worrying if it’s an exploding zombie.Īs with so many games that are designed specifically with co-op in mind, it really comes together when you have someone else playing alongside you. Admittedly, being able to see further did expose some minor weaknesses in how the game spawns in zombies, and for whatever reason, they could often suddenly pop in or out of view as you see the game populate the world.
#Dying light the following season pass full
The game engine handles this new found pace with relative ease, with fields full of tall grass that mask zombies causing no more problems on PC than the main game did.

It’s just so easy to be following the roads one second, then decide to head to your waypoint or objective as the crow flies, cutting across the thick grass, clattering through wooden fences and weaving through trees, or at least trying to. Again, there’s just so much more open space for you to drive around, and the buggy takes it all in its stride, with a handling model that is genuinely a pleasure to play with. Techland are no strangers to having vehicles in their zombie games, and Dead Island did have a few open spaces where you could hammer the throttle and career around the streets, but it was nothing compared to the sheer fun and joy that can be found in this expansion.
